AI Insights · Timothy · April 2024
Top 5 Co-op Games on Android in Australia: Q1 2024
Discover the performance of the top 5 co-op games on Android in Australia during the first quarter of 2024, including insights on weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 co-op games on the Android platform in Australia demonstrated diverse performance trends. Data from Sensor Tower provides detailed insights into their weekly downloads, revenue, and active users.
Roblox from Roblox Corporation saw its weekly revenue peak at approximately $140.6K in the first week of January, gradually declining to around $93K by the end of March. Weekly downloads showed a peak of 13.5K in early February, with a slight dip to approximately 7.8K by early March. Active users started at 823.8K in the first week of January and decreased to around 760.3K by the end of March.
MONOPOLY GO! from Scopely experienced a notable increase in weekly revenue, reaching a high of $263.5K in the second week of January, before settling at around $180.8K by the last week of March. Weekly downloads peaked at 9.5K in early January, with a gradual decline to approximately 5.2K by the end of March. Active users remained relatively stable, starting at 27.5K and closing the quarter at around 23.7K.
Township by Playrix recorded its highest weekly revenue at around $71.6K in mid-January, with a slight decline to $66.2K by the end of March. Weekly downloads fluctuated, peaking at 6.1K in early January and ending the quarter at roughly 6.1K. Active users showed a similar trend, starting at 28.6K and ending at approximately 30.3K.
Paper.io 2 from VOODOO had modest revenue, peaking at $234 in the first week of January. Weekly downloads showed a peak of 5K in early January, with fluctuations throughout the quarter, ending at around 3.1K. Active users started at 19.9K and decreased to approximately 12.6K by the end of March.
Among Us by Innersloth LLC experienced its highest weekly revenue at $259 in mid-February. Weekly downloads started at 4.4K in early January and saw a slight increase to around 2.9K by the end of March. Active users began at 14.2K in the first week of January, dropping to approximately 7.5K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.